Researchers out of Spain and Italy report a globally pooled Internet Gaming Disorder prevalence of 6.1% among adults ages 18–35. Internet Gaming Disorder is considered a condition for further study in ...
A study of 620 U.S. gamers found the Internet Gaming Disorder Scale-Short Form fits a two-factor structure separating core ...
A systematic review and meta-analysis of 96 studies found that the pooled prevalence of internet gaming disorder (IGD) among young adults (ages, 18-35 years) was 6.1% overall, with significantly ...
A secondary analysis of a randomized trial found that progressive aerobic training produced a larger increase in default mode ...
Internet Gaming Disorder is a “Condition for Further Study” in the DSM-5 (APA 2013). This means that it is not an "official" disorder in the DSM, but one on which the American Psychiatric Association ...
The World Health Organization defines IGD as a pattern of persistent or recurrent gaming behavior that takes precedence over other life interests and activities, resulting in significant impairment or ...
Social context and neurodevelopmental traits influence the risk for internet gaming disorder among patients with ADHD symptoms.
Mindfulness meditation may help people struggling with concurrent depression and Internet gaming disorder, according to a study. Guang-Heng Dong and colleagues treated 59 people with depression and ...
Do your kids play a lot of computer games? Some may end up gaming a little too obsessively. Researchers have identified the most important warning signs. Is there a lot of playing Fortnite, Roblox and ...
Gaming is a neutral hobby by design, but the culture of video games can be ethically gray, predatory and exploitative of young people and adolescents. The authors of a new book on internet gaming ...