Virtual reality headsets in the future will only need a single USB-C cable to connect to a PC for both power and data, compared with current versions that require multiple connections. Making this ...
Oculus Quest can function as a PC VR headset with the Oculus Link feature which was introduced in beta late last year. At launch the feature only supported USB 3.0 cables, which somewhat awkwardly ...
Accell Cables, a provider of adapters, cables, and power supplies, is launching a VR adapter which condenses a headset’s cables into a single USB-C cable (for USB-C equipped GPUs) and extends the ...
The VR market just got a whole lot more interesting over the last 24 hours, with a new consortium that involves NVIDIA, AMD, Valve, Oculus, and Microsoft introducing the new VirtualLink specification.
At present, virtual reality headsets connect to Windows PCs through a combination of HDMI and USB cabling. That's set to change in the near future, with a new agreement to use a single standard USB-C ...
SANTA CLARA, Calif.--(BUSINESS WIRE)--Analogix Semiconductor, Inc. today announced the availability of its ANX7441, the first integrated re-timer for next generation smartphones, supporting high ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
The VirtualLink Consortium has launched a new "Alternate Mode" for USB Type-C designed to reduce the number of cables required for virtual reality headsets to function, one that could make it even ...
When NVIDIA debuted the GeForce RTX series several months back, it became the first video card chipset manufacturer to include a USB Type-C port on its reference card design. While it looks identical ...
At present, virtual reality headsets connect to Windows PCs through a combination of HDMI and USB cabling. That's set to change in the near future, with a new agreement to use a single standard USB-C ...
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